Conditions
Conditions (or status) can affect a character in many different ways, sometime positively, but often negatively. The character will then have to rest, or take an antidote (or find other means) to cure or remove the condition.
Information List
Name | Pre-requisites | Effects |
---|---|---|
Asleep | Evasion -15, Asleep 24hrs / Wakes up if hit. | |
Blinded | AR -20 | |
Blinded, partial | AR -10 | |
Charmed | 100% Under Control | |
Chilled | Speed: 10 | Spd +10, Fire Dmg x2 |
Choked | AR -5, CR -5, Evasion -5, Surprise -5, Can't Breath | |
Comatose | 0 HP, Stable | |
Confused | Random Actions | |
Controlled | Limited Under Control | |
Cursed: Black Scar | STR +5, END +5, Aura -10, Light Dmg x3 | |
Cursed: White Scar | WIL -5, AGI +5, Aura -5 | |
Dead | Irrevocably Dead | |
Diseased: Red Sangrium | Red skin, hallucinations, blindness and death. | |
Dizzy | Speed: 5 | AR -5, CR -5, Evasion -5, Surprise -5, Spd +5 |
Feebleminded | INT -20, Highly Gullible / No Casting | |
Frenzied | Evasion +5, Random Actions | |
Frozen | Fire Dmg x3, Break to kill | |
Invisible | Evasion +20, Completely Invisibility | |
Invisible, partial | Evasion +10, Partial Invisibility | |
Knocked Down | Duration: 1 full round | |
Muted | Cannot speak or make sounds with their mouth | |
Panicked | Run Away from any Danger | |
Paralyzed | Evasion -15 | |
Petrified | Permanent Petrification | |
Petrified, Partial | Partial Petrification | |
Poisoned: Common | -2% HP/hour for 24 hours | |
Quickened | Spd / 2, Tired for 1h | |
Silenced | Completely Silenced | |
Slowed | Spd x2, # actions halfed | |
Stunned | Evasion -10 | |
Swooned | -1 HP/round until death threshold | |
Unconscious | Evasion -15 | |
Weakened | STR -20, END -20, Evasion -15 |