First Aids

A character with this ability can dress most benign cuts and injuries, stopping the bleeding and healing some of the damage. To do so, the character requires bandages, water, and needle and thread for wider cuts.

1 HP is recovered by experience level of the character and by expertise. Thus, a character level 10, with First Aids expertise 2, will be able to heal up to 10*2*1 = 20 HP.

Prerequisites

Wisdom: 4

Effects

Notes: Heals HP: 1*Expertise*Level