Welcome to Arvelas, an imaginary world created by the mind of S.C. Eston and all those willing to walk its roads. For more than 30 years, a wide cast of players have role-played different characthers and heroes, expanding Arvelas' boundaries and in some cases becoming legends.
Arvelas combines lore, rules and elements from a wide amalgame of games and stories, often based on players' preferences, into a single world of boundless possibilities.
If you dare, pack your travelling bag and join us in exploring Arvelas. You can do so by browsing this website or reading some of the available stories.
by S.C. Eston
by S.C. Eston
"An exceptional story. Eston knows how to tell a tale."
- Allan Hudson, Author
"In this setting, S.C. Eston has pulled out all the stops..."
- Stephen Ray, Reader
Somewhere in Arvelas: Malgon
These northern islands are home to the minotaurs. Malgon is a world apart, as its only link to other realms is through limited commerce. Temperature is cool, but beaches are plenty, with crystal clear water. Many waterfalls also trickle down from the green mountains found in the center of the islands.
The Phoenix is the universal symbol of good, although its nature is hard to determine. It was mostly unknown until the Wars of the Dead, where it appeared and protected Tlefyr Darioh and Askia Zaporavo during the fall of Kingstown.
Ancient manuscripts tell that it played another important role during the Ravages, the final battle between the dragons and the hydras which caused the end of the third era.
The Phoenix is formed from an amalgam of the strongest and most powerful forces of light and good. It most often appears under the guise of flashes of light, which sometimes takes the ...
Cette grande île indépendante forme le royaume des gnomes. Même si les gnomes sont souvent vus comme inoffensifs, lîle na jamais été attaquée. La paix y règne sans perturbation depuis le début des temps. On appelle également l'île le monde des fontaines, puisque l'eau y vit et y coule partout, reine des lieux. Cette eau est peut-être la raison de la paix éternelle de l'île, puisqu'elle laisse que peu de place pour des constructions.