The reputation, or social, system represents the perception of player characters by varied social group or organisation.

Reputation is a number between -20 to +20, where values below zero signifies a negative disposition of the group toward the character. Values above zero signifies that the character is respected, or even trusted, by the organisation.

Reputation is gained or lost based on actions taken. Actions aligned with a group's views with result in an increase in reputation, and vice-versa.

The following shows the perception or inclination of a character based on her reputation with a group: