Fighting Techniques (Techs)

Fighting techniques are special routines or attacks that can provide an important advantage in physical combat. They usually requires SP to be used.

A character can learn a finite number of techniques, as follows:

Information List

NamePre-requisitesEffects
BackstabLVL: 1, Req: Weapons: 1-Handed, SP: 1Dmg x3
ChargeLVL: 1, SP: 1Dmg x2, Att of opportunity
CleaveLVL: 4, Req: Weapons: 2-Handed, SP: 2Hit 2 targets
Coup de GraceLVL: 4, SP: 2Dmg x3. Enemy must be incapacitated
CrushReq: Weapons: 2-Handed, SP: 2Dmg x2, Spd x2
Deadly BackstabLVL: 8, Req: Backstab, SP: 4Dmg x5
DodgeAGI: 10, SP: 1Evasion +10, Evade att from 1 opponent
Evasive RollLVL: 4, AGI: 8, SP: 2Flank or flee
First BloodLVL: 1, Req: Weapons: 1-Handed, AGI: 8, SP: 2Initiative 1 + weapon spd
Flank AttackLVL: 1, Req: Weapons: 1-Handed, SP: 2150% dmg, ignores shield evasion
Great ChargeLVL: 8, Req: Charge, SP: 6Dmg x2 on 3 targets, Att of opportunity
Great CleaveLVL: 8, Req: Cleave, SP: 4Hit 3 targets
LacerateLVL: 4, Req: Weapons: 1-Handed, SP: 250% dmg for 3 rounds
Mighty BlowLVL: 1, Req: Weapons: 2-Handed, SP: 2Knocks target down
Pommel StrikeLVL: 1, SP: 2Att +1, Dmg 50%
PrecisionLVL: 1, SP: 1AR +5
RetaliateLVL: 4, SP: 2Parry 1 attack, Counter dmg x2
RushLVL: 4, SP: 2d12 for initiative
Second WindLVL: 4, END: 8Recuperate 50% of SP
Shield BashLVL: 1, Req: Armours: Shields, SP: 1Dmg 6, Att +1 with shield
Shield BlockLVL: 1, Req: Armours: Shields, SP: 2Absorb 1 physical attack
Shield BreakerLVL: 1, Req: Weapons: 2-Handed, SP: 2Shield bonus removed
Shield PathLVL: 1, Req: Armours: Shields, SP: 2Pushes back opponents
Shield WallLVL: 8, Req: Shield Block, SP: 5Absorb 2 physical attacks
Shot: AimedReq: Weapons: Bows and Crossbows, SP: 1AR +10
Shot: BurstLVL: 4, Req: Weapons: Bows and Crossbows, SP: 2#att x2, dmg 50%
Shot: DeadlyLVL: 4, Req: Weapons: Bows and Crossbows, SP: 2Dmg x3, Attack last
Shot: Long DistanceLVL: 4, Req: Weapons: Bows and Crossbows, SP: 2Long range, no penalty
Shot: MortalLVL: 8, Req: Weapons: Bows and Crossbows, SP: 2+5 crit
Shot: MovingLVL: 1, Req: Weapons: Bows and Crossbows, SP: 1x1 att while on the move
Shot: Point BlankLVL: 4, Req: Weapons: Bows and Crossbows, SP: 1New range: close
Shot: VolleyLVL: 8, Req: Shot: Burst, SP: 6#att x3, dmg 50%
Stance: AttackLVL: 1AR +5, SP -25%
Stance: CastingLVL: 1CR +5, SP -25%
Stance: DamageLVL: 4Dmg 2, SP -25%
Stance: EvadeLVL: 1Evasion +5, SP -25%
Stance: SpeedLVL: 8, AGI: 8Speed / 2, SP -50%
Stance: ThreatenLVL: 1SP -25%, Increases hostility
TauntLVL: 1, SP: 1Increases hostility
TensionSP: 1Dmg x2 next rnd
Twin StrikesLVL: 4, Req: Ambidexterity, SP: 1Extra dmg (2nd weapon)