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Welcome to Arvelas
Arvelas is an imagined world shaped by stories, games, and the people willing to walk its roads. For more than thirty-five years, players have taken on the roles of wanderers, schemers, survivors, and heroes. Through their choices, Arvelas has grown, shifted, and in some cases remembered them as legends.
This is a world built through collaboration and friendship. Its lore, rules, and traditions draw inspiration from many games and stories, but are ultimately shaped by the players at the table and the adventures they undertake.
If you dare, pack your traveling bag and begin your journey. You can explore Arvelas by browsing this site, discovering its rules, or reading stories set within the world.
"Remember it's a collaboration art, and everyone at the table is working together to have a good time and make some memories."
-B. Dave Walters (Dungeon Master)
Available Stories
Surrender
by S.C. Eston
by S.C. Eston
"A slick and well-paced dark fantasy novella..."
- Glen Christie, GlamAdelaide
"A dark, often gritty, fantasy novella with a strong, female protagonist to root for. Highly recommended!"
- The Wishing Shelf
Somewhere in Arvelas: Forest of a Thousand Wishes
Located west of the Lake of Stars and Telstar, the Forest of a Thousand Wishes is home to sylvan elves and some of the largest trees in the realm of Tilia.
Glimpse: Phoenix
Art © Spaceweaver Art.The Phoenix is the universal symbol of good, although its nature is hard to determine. It was mostly unknown until the Wars of the Dead, where it appeared and protected Tlefyr Darioh and Askia Zaporavo during the fall of Kingstown.
Ancient manuscripts tell that it played another important role during the Ravages, the final battle between the dragons and the hydras which caused the end of the third era.
The Phoenix is formed from an amalgam of the strongest and most powerful forces of light and good. It most often appears under the guise of flashes of light, which sometimes takes the ...
Map: Istagon
Istagon was for a long time the most prosperous of the human realms. It was ruled for the many years by the Griffiths, a line of rulers unbroken until the day Kings Town fell, in 755. The division cut Istagon in half. The province of Erlinia, to the south, became its own realm. The region to the north kept the name of Istagon and its mother city is now Tiras Lynn. The middle region, known as the Heart of Istagon, is abandoned and haunted by walking deads. Many dream of the day when King's Town is liberated and Istagon is ...



