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Welcome to Arvelas
Arvelas is an imagined world shaped by stories, games, and the people willing to walk its roads. For more than thirty-five years, players have taken on the roles of wanderers, schemers, survivors, and heroes. Through their choices, Arvelas has grown, shifted, and in some cases remembered them as legends.
This is a world built through collaboration and friendship. Its lore, rules, and traditions draw inspiration from many games and stories, but are ultimately shaped by the players at the table and the adventures they undertake.
If you dare, pack your traveling bag and begin your journey. You can explore Arvelas by browsing this site, discovering its rules, or reading stories set within the world.
"Remember it's a collaboration art, and everyone at the table is working together to have a good time and make some memories."
-B. Dave Walters (Dungeon Master)
Available Stories
The Conclave
by S.C. Eston
by S.C. Eston
A traitor.
"An exceptional story. Eston knows how to tell a tale."
- Allan Hudson, Author
"In this setting, S.C. Eston has pulled out all the stops..."
- Stephen Ray, Reader
Somewhere in Arvelas: Kurtor
Kurtor is a fortress made of carved rock and natural mountains. It is a grand sight, one that leaves its visitors humbled by its imposing size and incredible craftsmanship. The western dwarves call it home, living in a maze that expands both underground and above ground, in between peaks and on high plateaus. Tyr is revered and a fifty foot statue stands at the heart of Kurtor in his honour.
Glimpse: Dryad
The dryad is a powerful spirit of the woods, intimately linked to trees and nature. It makes its home in oak trees and lives in secluded woodlands, preferring the company of plants, animals and trees to any other living things, including their own.
To rest and recuperate, a dryad blends into an oak to which it is permanently connected, sharing both nutrients and life. The link between a dryad and its tree is akin to a destinea tree, but much stronger. If the oak dies, the dryad also dies (and vice versa).
A dryad will do everything in its power to ...
Map: Heart of Istagon
Cette région est l''emplacement de la légendaire Cité des rois. Or, depuis la Guerre des Morts, la région n'appartient plus aux humains vivants, mais plutôt à ceux morts. La région est impénétrable et rend le commerce très difficile entre les régions nord et sud. Plusieurs habitants d'Istagon et Erlinia rêve au jour où la région sera à nouveau saine et où Istagon deviendra à nouveau le plus grand royaume du monde.




