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Welcome to Arvelas
Arvelas is an imagined world shaped by stories, games, and the people willing to walk its roads. For more than thirty-five years, players have taken on the roles of wanderers, schemers, survivors, and heroes. Through their choices, Arvelas has grown, shifted, and in some cases remembered them as legends.
This is a world built through collaboration and friendship. Its lore, rules, and traditions draw inspiration from many games and stories, but are ultimately shaped by the players at the table and the adventures they undertake.
If you dare, pack your traveling bag and begin your journey. You can explore Arvelas by browsing this site, discovering its rules, or reading stories set within the world.
"Remember it's a collaboration art, and everyone at the table is working together to have a good time and make some memories."
-B. Dave Walters (Dungeon Master)
Available Stories
Defeat
by S.C. Eston
by S.C. Eston
"A slick and well-paced dark fantasy novella..."
- Glen Christie, GlamAdelaide
"A dark, often gritty, fantasy novella with a strong, female protagonist to root for. Highly recommended!"
- The Wishing Shelf
Somewhere in Arvelas: Kurtor
Kurtor is a fortress made of carved rock and natural mountains. It is a grand sight, one that leaves its visitors humbled by its imposing size and incredible craftsmanship. The western dwarves call it home, living in a maze that expands both underground and above ground, in between peaks and on high plateaus. Tyr is revered and a fifty foot statue stands at the heart of Kurtor in his honour.
Glimpse: Hydras
Art © Aerithya.Regroups hydras and hydrakins. Hydras are powerful creatures with multiple heads and large wings. They are one of the Ancients, having prospered during the third age.
Although the hydras are the nemesis of dragons, both creatures have many similarities. Like the dragons, each hydra is unique and linked to a force of the world, be it an element, a metal or other.
Map: Heart of Istagon
Cette région est l''emplacement de la légendaire Cité des rois. Or, depuis la Guerre des Morts, la région n'appartient plus aux humains vivants, mais plutôt à ceux morts. La région est impénétrable et rend le commerce très difficile entre les régions nord et sud. Plusieurs habitants d'Istagon et Erlinia rêve au jour où la région sera à nouveau saine et où Istagon deviendra à nouveau le plus grand royaume du monde.



