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Welcome to Arvelas
Arvelas is an imagined world shaped by stories, games, and the people willing to walk its roads. For more than thirty-five years, players have taken on the roles of wanderers, schemers, survivors, and heroes. Through their choices, Arvelas has grown, shifted, and in some cases remembered them as legends.
This is a world built through collaboration and friendship. Its lore, rules, and traditions draw inspiration from many games and stories, but are ultimately shaped by the players at the table and the adventures they undertake.
If you dare, pack your traveling bag and begin your journey. You can explore Arvelas by browsing this site, discovering its rules, or reading stories set within the world.
"Remember it's a collaboration art, and everyone at the table is working together to have a good time and make some memories."
-B. Dave Walters (Dungeon Master)
Available Stories
The Conclave
by S.C. Eston
by S.C. Eston
A traitor.
"An exceptional story. Eston knows how to tell a tale."
- Allan Hudson, Author
"In this setting, S.C. Eston has pulled out all the stops..."
- Stephen Ray, Reader
Somewhere in Arvelas: Mount Algoth
Mount Algoth is located in the mountains of Kryma. It is the highest peak of the region and one of the highest in the world. The mountain owns its name to the ice dragon who once lived there. Some believes its spirit still inhabit the stone and rocks.
Other than its harsh weather and conditions, the mountain is known for its magical disturbances. Spells often do not work as they should, or not at all, around Mount Algoth.
Glimpse: Fire Elemental
The element of fire is often associated with rage and unpredictability. Being so, the elemental of fire is often aggressive, and prone to attack and burn. It has a vague humanoid form, with long thin arms and fingers, and an elongated snout resembling a beak. It moves along the ground although it can jump at impressive heights and distances. Because of its temper, the fire elemental is not often used as a guardian.
Like most elementals, smaller version can merge to create a larger version of themselves.
| Form | Speed | Attacks | AR | Evasion | HP |
|---|---|---|---|---|---|
| Tiny | 2 | Slash 8 Fire Breath 6 |
18 | -8 | 10-15 |
| Minor | 3 | Slash 8/8 Fire Breath 10 |
16 | -10 | 25-30 |
| Major | 5 | Slash 8/8/8 Fire Breath 20 |
14 | -12 | 45-60 |
Map: Istagon
Istagon was for a long time the most prosperous of the human realms. It was ruled for the many years by the Griffiths, a line of rulers unbroken until the day Kings Town fell, in 755. The division cut Istagon in half. The province of Erlinia, to the south, became its own realm. The region to the north kept the name of Istagon and its mother city is now Tiras Lynn. The middle region, known as the Heart of Istagon, is abandoned and haunted by walking deads. Many dream of the day when King's Town is liberated and Istagon is ...




