Fighting Techniques (Techs)
Fighting techniques are special routines or attacks that can provide an important advantage in physical combat. They usually requires SP to be used.
A character can learn a finite number of techniques, as follows:
- 2 techniques at level 1
- +1 technique per level
Information List
| Name | Pre-requisites | Effects |
|---|---|---|
| Backstab | LVL: 1, Req: Weapons: 1-Handed, SP: 1 | Dmg x3 |
| Charge | LVL: 1, SP: 1 | Dmg x2, Att of opportunity |
| Cleave | LVL: 4, Req: Weapons: 2-Handed, SP: 2 | Hit 2 targets |
| Coup de Grace | LVL: 4, SP: 2 | Dmg x3. Enemy must be incapacitated |
| Crush | Req: Weapons: 2-Handed, SP: 2 | Dmg x2, Spd x2 |
| Deadly Backstab | LVL: 8, Req: Backstab, SP: 4 | Dmg x5 |
| Dodge | AGI: 10, SP: 1 | Evasion +10, Evade att from 1 opponent |
| Elemental Burst | LVL: 4, SP: 1 | Effects x2 |
| Elemental Storm | LVL: 8, Req: Elemental Burst, SP: 4 | Effects x3 |
| Evasive Roll | LVL: 4, AGI: 8, SP: 2 | Flank or flee |
| First Blood | LVL: 1, Req: Weapons: 1-Handed, AGI: 8, SP: 2 | Initiative 1 + weapon spd |
| Flank Attack | LVL: 1, Req: Weapons: 1-Handed, SP: 2 | 150% dmg, ignores shield evasion |
| Great Charge | LVL: 8, Req: Charge, SP: 6 | Dmg x2 on 3 targets, Att of opportunity |
| Great Cleave | LVL: 8, Req: Cleave, SP: 4 | Hit 3 targets |
| Lacerate | LVL: 4, Req: Weapons: 1-Handed, SP: 2 | 50% dmg for 3 rounds |
| Mighty Blow | LVL: 1, Req: Weapons: 2-Handed, SP: 2 | Knocks target down |
| Pommel Strike | LVL: 1, SP: 2 | Att +1, Dmg 50% |
| Precision | LVL: 1, SP: 1 | AR +5 |
| Retaliate | LVL: 4, SP: 2 | Parry 1 attack, Counter dmg x2 |
| Rush | LVL: 4, SP: 2 | d12 for initiative |
| Second Wind | LVL: 4, END: 8 | Recuperate 50% of SP |
| Shield Bash | LVL: 1, Req: Armours: Shields, SP: 1 | Dmg 6, Att +1 with shield |
| Shield Block | LVL: 1, Req: Armours: Shields, SP: 2 | Absorb 1 physical attack |
| Shield Breaker | LVL: 1, Req: Weapons: 2-Handed, SP: 2 | Shield bonus removed |
| Shield Path | LVL: 1, Req: Armours: Shields, SP: 2 | Pushes back opponents |
| Shield Wall | LVL: 8, Req: Shield Block, SP: 5 | Absorb 2 physical attacks |
| Shot: Aimed | Req: Weapons: Bows and Crossbows, SP: 1 | AR +10 |
| Shot: Burst | LVL: 4, Req: Weapons: Bows and Crossbows, SP: 2 | #att x2, dmg 50% |
| Shot: Deadly | LVL: 4, Req: Weapons: Bows and Crossbows, SP: 2 | Dmg x3, Attack last |
| Shot: Long Distance | LVL: 4, Req: Weapons: Bows and Crossbows, SP: 2 | Long range, no penalty |
| Shot: Mortal | LVL: 8, Req: Weapons: Bows and Crossbows, SP: 2 | +5 crit |
| Shot: Moving | LVL: 1, Req: Weapons: Bows and Crossbows, SP: 1 | x1 att while on the move |
| Shot: Point Blank | LVL: 4, Req: Weapons: Bows and Crossbows, SP: 1 | New range: close |
| Shot: Volley | LVL: 8, Req: Shot: Burst, SP: 6 | #att x3, dmg 50% |
| Stance: Attack | LVL: 1 | AR +5, SP -25% |
| Stance: Casting | LVL: 1 | CR +5, SP -25% |
| Stance: Damage | LVL: 4 | Dmg 2, SP -25% |
| Stance: Evade | LVL: 1 | Evasion +5, SP -25% |
| Stance: Speed | LVL: 8, AGI: 8 | Speed / 2, SP -50% |
| Stance: Threaten | LVL: 1 | SP -25%, Increases hostility |
| Taunt | LVL: 1, SP: 1 | Increases hostility |
| Tension | SP: 1 | Dmg x2 next rnd |
| Twin Strikes | LVL: 4, Req: Ambidexterity, SP: 1 | Extra dmg (2nd weapon) |
