Lewyn
| Name: | Lewyn | Player: | Jean-Charles Thériault | Hidden Notes: |
|---|---|
| Origin: | Tilia |
| Race: | Humans | Birth Date: |
| Description: | Age 27 Lewyn is the last scion of his line. His estates are somewhat unkempt as he is not interested in managing them. He is focused on his arcane research instead. He is seeking for his former mentor who has disappeared (who happens to be Ryelon's father). He has nice clothes packed away, but he tends to wear an open leather coat. He has a stout walking staff with catalysts dangling from the top that he uses to defend himself should his magic fail him. Starting equipment: Spell book, Ink pot, Scroll case + parchemin paper, travelling clothes, rations x10, rope silk 30', backpack, catalysts: x1 unicorn mane hair (Ether x4), x4 red sand (Fire x2) |
| Level: | 9 |
| XP: | 430 |
| Aura: | 0 |
Traits (XU: 4)
| 15 | Intelligence +5 (+1 Magic Dmg/2 Int; +1 CR/6 Int) | 6 | Strength (+1 dmg/2 Str;+1 AR/6 Str) |
|---|---|---|---|
| 8 | Will (+1 Crit spell/6 Wil; +1 Spd Cast/8 Wil) | 12 | Agility (+1 Evas/4 Agi; +1 AR/6 Agi; +1 Spd Att/8 Agi) |
| 12 | Wisdom (+1 Evas/4 Wis; +1 Crit attack/6 Wis) | 12 | Endurance (+2 HP/End; +1 SP/2 End) |
| 12 | Mana (+2 MP/Man; +1 SP/2 Man; +1 CR/6 Man) | 6 | Charisma (+1 loyal follower/6 Cha) |
Combat
| 72 | HP | 117 | MP | 30 | SP |
|---|---|---|---|---|---|
| 13 | AR | 5 | CR | ||
| 18 | Critical Hit | 19 | Critical Spell | ||
| +1 | Speed Attack | +1 | Speed Casting | 3/2 | # attacks |
| -7 | Evasion | 10 | Surprise | +3 | Damage |
Weapons
| Item | AR | Speed | Dmgs | Notes |
|---|---|---|---|---|
| Staff of Fire +1 | 13 | - | 4 | Fire (Puros), MP +10, Dmg 4, Fireball Dmg 30 1/day |
Techniques (x10)
| Ability | SP | Notes |
|---|---|---|
| Elemental Burst | 1 | Effects x2 |
| Elemental Storm | 4 | Req: Elemental Burst | Effects x3 |
| Precision | 1 | AR +5 |
| Stance: Casting | - | CR +5, SP -25% |
| Stance: Evade | - | Evasion +5, SP -25% |
| Tension | 1 | Dmg x2 next rnd |
Spells (x18)
| Ability | CR | Speed | MP | Notes |
|---|---|---|---|---|
| Arcane Eye | 5 | 9 | 10 | Ether (Anima), 1 hour |
| Firebolt | 5 | 0 | 1 | Fire (Puros), Dmg 8 |
| Focus | 5 | 1 | 2 | Ether (Anima), 1h or 1 roll |
| Gale | 5 | 1 | 2 | Air (Aeros), STR +14, Cone 5m across |
| Gush of Water | 5 | 0 | 2 | Water (Aquesus), Dmg 12 |
| Idea | 5 | -1 | 15 | Ether (Anima) |
| Identification | 5 | 9 | 4 | Once/hour/object | Water (Aquesus), 1 power |
| Ignite | 5 | 0 | 1 | Fire (Puros), Ignite 1-4 items |
| Levitate | 5 | -1 | 10 | Air (Aeros), 1 hour, 20lbs/level |
| Levitate: Telekenisis | 5 | -1 | 20 | Req: Levitate | Air (Aeros), 1 hour, 30 lbs/level |
| Mark: Hunter | 5 | 4 | 5 | Air (Aeros), AR +5, +25% dmg, 1h |
| Read: Ancient Language | 5 | 9 | 10 | Water (Aquesus), 60 mins |
| Read: Ciphered Magil | 5 | 9 | 5 | Water (Aquesus), 60 mins |
| Red Darts | 5 | 2 | 3 | Req: Firebolt | Fire (Puros), Dmg 24, 1-4 darts |
| Rock Armour | 5 | 3 | 4 | Earth (Terrestris), HP +40, 10 mins |
| Wind Leap | 5 | 3 | 2 | Air (Aeros), 5 mins |
Gear
| Head [ - ] | ||
| Hands and Wrists [ Bracers of Protection +1 ] | Body [ - ] | Neck [ - ] |
| Hand 1 [ Staff of Fire +1 ] | Back [ - ] | Hand 2 [ - ] |
| Ring 1 [ - ] | Talisman [ Ruby Gemstone +2 ] | Ring 2 [ - ] |
| Legs and Feet [ - ] |
Armours
| Item | Notes |
|---|---|
| Bracers of Protection +1 | Evasion +2 |
Money
| Copper Pieces: 20 | Silver Coins: 10 | Gold Pieces: 5 | Platinum Pieces: 0 |
Items
| Item | Notes |
|---|---|
| Ruby Gemstone +2 | Fire (Puros), INT +1, CR +2, MP +20, Spd +1 |
| Rope, Hemp (30') |
Talents (XU: 0)
| Ability | Notes |
|---|---|
| Casting Roll: Master | CR +5 |
| Magic Points: Improved | Man MP bonus x2 |
| Magic Sense | Detect magic sources |
| Magic Sense: Advanced | Req: Magic Sense | Identify magical sources |
Skills (XU: 1)
| Ability | Notes |
|---|---|
| Armours: Light | [ ] |
| Spells, Arcanes: Alteration | [ ] |
| Spells, Arcanes: Divination | [ ] |
| Spells, Arcanes: Elements | [ ] |
| Spells, Arcanes: Mind | [ ] |
| Weapons: 2-Handed | [ ] |
Abilities (XU: 2)
| Ability | Notes |
|---|---|
| Catalysts Preparation | [ MAN +0 ] Req: Knowledge: Catalysts |
| Concentration | [ WIL +5 ] |
| Create Magical Scrolls | [ MAN +0 ] Req: Writing |
| Detect Lies | [ WIS +0 ] |
| Enemy Insight | [ INT +5 ] |
| First Aids | [ WIS +0 ] Heals HP: 1*Expertise*Level |
| Navigation | [ WIS +0 ] |
| Orientation Sense, Outdoors | [ INT +0 ] |
| Poetry | [ INT +0 ] |
| Research | [ INT +10 ] |
| Survival, Outdoors | [ WIL +0 ] |
| Traveller's Sleep | [ WIL +0 ] |
| Wines | [ WIL +0 ] |
| Writing | [ AGI +0 ] |
Lore (XU: 1)
| Ability | Notes |
|---|---|
| Etiquette | [ INT +0 ] |
| History: Magic | [ INT +0 ] |
| Knowledge: Artifacts | [ INT +0 ] Identify some magical items |
| Knowledge: Catalysts | [ INT +0 ] |
| Knowledge: Magic Forms | [ INT +0 ] |
| Knowledge: Magical Properties | [ INT +0 ] |
| Knowledge: Monsters | [ INT +0 ] |
| Language: Common | [ INT +0 ] |
| Language: Magil | [ INT +0 ] |
| Languages: Forgotten | [ INT +0 ] |
Reputations
N/A
Adjustments
+1 Intelligence: (Slot: Talisman - Ruby Gemstone )
+2 Attack Roll: (Agility)
+1 Attack Roll: (Strength)
+5 Casting Roll: (Talents - Casting Roll: Master )
+2 Casting Roll: (Slot: Talisman - Ruby Gemstone )
+2 Casting Roll: (Mana)
+2 Casting Roll: (Intelligence)
+1 Health Points: (04. The Temple's Courtyard - Level 8->9)
+24 Health Points: (Endurance)
+5 Health Points: (01. The Star Symbol - Level 6->7)
+6 Health Points: (03. The Abandoned Temple - Level 7->8)
+31 Health Points: (Starting level = 6 / Level 1->6)
+24 Magic Points: (Talents - Magic Points: Improved )
+7 Magic Points: (04. The Temple's Courtyard - Level 8->9)
+20 Magic Points: (Slot: Talisman - Ruby Gemstone )
+4 Magic Points: (03. The Abandoned Temple - Level 7->8)
+8 Magic Points: (01. The Star Symbol - Level 6->7)
+10 Magic Points: (Slot: Hand 1 - Staff of Fire )
+15 Magic Points: (Starting level = 6 / Level 1->6)
+24 Magic Points: (Mana)
+6 Stamina Points: (Endurance)
+11 Stamina Points: (Starting level = 6 / Level 1->6)
+4 Stamina Points: (03. The Abandoned Temple - Level 7->8)
+1 Stamina Points: (04. The Temple's Courtyard - Level 8->9)
+1 Stamina Points: (01. The Star Symbol - Level 6->7)
+6 Stamina Points: (Mana)
+3 Evasion: (Agility)
+3 Evasion: (Wisdom)
+2 Evasion: (Slot: Hands and Wrists - Bracers of Protection )
+3 Damage: (Strength)
+1 Speed Attack: (Agility)
+60 Experience Points: (03. The Abandoned Temple - Level 7->8)
+30 Experience Points: (02. The White Cloak)
+50 Experience Points: (01. The Star Symbol - Level 6->7)
+250 Experience Points: (Starting level = 6 / Level 1->6)
+40 Experience Points: (04. The Temple's Courtyard - Level 8->9)
+1 Critical Spell: (Will)
+2 Critical Hit: (Wisdom)
+1 Loyal Follower: (Charisma)
+7 Damage Magical: (Intelligence)
+1 Speed Casting: (Will)
